
One of the elite generals of the Unnamed One, Lord Gr'Asp used his vile cunning to orchestrate his master's escape from the Nameless Dimension. He first made... [Read more]
One of the elite generals of the Unnamed One, Lord Gr'Asp used his vile cunning to orchestrate his master's escape from the Nameless Dimension. He first made an alliance with Horde Prime and persuaded him to destroy the Kaydex Crystal, damaging the barrier that kept the Unnamed One trapped.
With a legion of Horde-armored Snake Troopers at his command, Gr'Asp then convinced Hordak and King Hiss to join forces on Eternia. Gr'Asp and his warriors escaped defeat during the Second Ultimate Battleground, but later joined forces with Lady Slither to reconquer Eternia after the Unnamed One's demise.
While Gr'Asp is a master of strategy, he prefers to lurk in the shadows and snatch unsuspecting victims in his Captor Claw, rather than engage in a fair fight. While he claims to admire the skill of enemies like Slamurai and Zodak, he also visciously exploits the naivete of younger opponents like Strobo and Prince Dare.
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Lord Gr'Asp hopes to resurrect both the Horde Empire and the Snake Men, but only to help him steal the knowledge of Grayskull for himself.
ACTION FIGURE INFO: Lord Gr'asp was originally slated for a 1988 wave of Masters of the Universe, but the line was cancelled before that could happen. Art that would have been his cardback art, along with the rest of the wave, were revealed over 2 decades later, and he was finally released in 2016 in the Masters of the Universe Classics toy line. While most of his parts were taken from He-Man, his right arm was reused from Clawful, his head from Sssqueeze, and his cape from Scare Glow and King Randor. His staff was "standard issue" for the Snake Men faction, and his shield was taken from King Hiss.





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